Bezier random walk

So I’ve been porting some of my flash code over to processing. One of the things which I’m interested in specifically is bezier interpolation. It’s not a lot of work to port stuff over, and I’ll probably work on porting over some more stuff soon.

This is a random walk with bezier curves. This does all the bezier stuff seperately to the processing core - the advantage being that I can get any point on a bezier by providing it with a parameter t, which is very useful for animation purposes. In order to test out this code, I’ve created these stills of bezier random walks.

I’ve left on the control points, and drawn boxes along the curve. The curve itself is randomly generated by a random walk.

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